Saturday, October 1, 2011

Sound-Image and Image-Image Relationships

The piece of media I chose to examine is a trailer for the upcoming video game, Batman: Arkham City. Being a trailer for the game, it is generally meant to represent the atmosphere of the game it is promoting in a way that seeks to get the interest of potential players. One element I found notable in the trailer is the dialogue, which serves as the backbone for the story that's being told in the trailer: Batman's archnemesis, the Joker, is sick and disheveled, yet still remains a major threat and prepares to engage Batman in what may very well be their final battle. There are only a few scenes in the trailer that actually show the characters speaking the dialogue, and only for a few seconds. The rest of lines are spoken over a montage of scenes featuring Batman fighting against the Joker's henchmen amidst a chaotic setting filled with explosions. These scenes are many in number, and change from one to the other rather seamlessly and quickly, providing a very gripping scenario that I can't keep my eyes away from. For this reason, I believe the trailer is built up from the dialogue, and actually serves to amplify the intensity and chaos depicted in the dialogue. The quick and chaotic pace of the trailer also gives insight on the psychotic personality of the Joker, who very much seems to be the primary focus of the trailer despite it being for a game in which Batman is the main character.

Link

For your interest, click here for the trailer.


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